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Description
This was actually the first function I mapped onto the sphere. It's simple, and abusing the parameters brings some really neat renditions (setting the polygon number to really low values let those thingies look like diamonds, I'keep that in mind when I am going to render some translucent objects )
Oh, and I tried out to ridge the function, did not look to fine, but taking the 1.0-ridge (that is 'lava' in picogen) looks fine (2 out of 4 spheres show that in the image)
Oh, and I tried out to ridge the function, did not look to fine, but taking the 1.0-ridge (that is 'lava' in picogen) looks fine (2 out of 4 spheres show that in the image)
Image size
1280x480px 553.13 KB
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Comments4
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Very interesting...things. Looks like you are trying to test out displacement?